#like... the point isnt that shadow is better than sonic its that sonic can easily match if not surpass shadow
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sonknuxadow · 1 day ago
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for the most part i think powerscaling sonic characters is pointless and theres no objective answer to most questions of who is stronger or who would beat who in a fight because the truth is that the answer to those questions will always be determined by what works best for the story being told . however. it does kinda bug me when shadow is portrayed as significantly more powerful than all the other characters and people (whether it be official writers or people in the sonic fandom) act like none of the other characters stand a chance against him in a fight or whatever because thats just demonstrably not true. i mean yeah hes the ultimate lifeform but that doesnt mean everyone else is weak and powerless compared to him
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zonerz · 7 years ago
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All of the questions for the shipping thing 😈
AAAAAAAAA Im gonna d i e I hope ur happy abt this long post u dork
Talk about the first ship you ever had.Dang dude,,,,,,, makin me think,,,,,, I suppose it was Jay and Nya from Ninjago?? I thought they were cute but wasnt like SUPER into it, the other one that I was into was me shipping an “OC” with Lloyd L m a oTalk about three of the most important ships throughout your life.Three most important? Uhhhh idk abt important exactly, like idk what the whole requirements for one being more important than another would be. Though, the main one that always makes me happy, no matter the circumstance, is McHanzo. Idk what it is about it but it always makes me smile and helped cheer me up plenty of times throughout the year hahaWhat’s your current OTP?McHanzo or Sonadow tbhWhat’s your current NOTP?shi//ma//da//cestDo you have any poly ships?Yes with some of my OCs!!How do you feel about love triangles?They CAN be done right but most of the time im just over here like, ‘UGGGGGGGGGGGHHHHHHH No one c a r e s’How do you feel about RPF?Idk what that stands for 3Have you ever shipped yourself with a character?Not myself, but my OCs. Tho I suppose my first ever OC was very similar in looks so I suppose partiallyDo you have many ships that never got together at all?Lmao yeah man, most people seem to forget that McHanzo started out as a crack ship hahaDo you ship any characters that have never met?See the previous statementTalk about your favorite first kiss.Wonderbat in the Starcrossed episode. It was gr8 man. Kissing to blend in with the crowd.Have you ever been disappointed when your ship finally got together?The Nya-Jay-Cole love triangle was forced and stupid. LETTHEMBEHAPPY–Has a ship ever broken your heart?HAVE YOU EVER READ UNDER THE WISTERIA TREE? IVE NEVER BEEN SO EMOTIONAL OVER A FIC. I SOBBED FOR A GOOD HOUR AFTERWARDS MANHow do you feel about will they/won’t they?I think it depends on the material, like Wonderbat in JL was a good one cause we still got content for it here and there but it was never ‘official’ but it wasnt relentlessly teased at teither, it wasnt a main focus nor dragged down the show. It was acceptable cuz they were also, yknow superheroes and Bruce isnt the type of character to just suddenly settle down
But otherwise I think it can get really annoying and unnecessary if done wrongHave you ever “shipped at first sight”?Yeah lolTalk about a ship you initially disliked.Im p sure I used to be p decently opposed to Sonadow at first, because at the time I was super into Sonamy (which I’ll talk abt laterrr) though I learned more of the reasoning behind it and was like ‘oh! This is p decent’ and since Ive re-entered the Snoc fandom, Ive sorta reanalyzed my ships and looked into what real chemistry co9uld be there and frankly I just think that Sonadow has a lot of working potential, it reminds me of how I felt about McHanzo at first; They have a lot of working potential and thats what I love building off of. They have the potential to work really well together because the balance each other’s personalities and senses out (Shads bringing a sense of realism and Sonic bringing a lightheartedness) and neither has to worry about the other getting into trouble/hurt/being used against them because they’re both extremely capable of handling themselves. The difference between them and a ship like Mchanzo though is that they’ve already previously worked together and interacted on multiple occasions.
Im sorry I just have a LOT to say abt the ships I love ha h a–Also Ive noticed I have a tendacy to like ships where the partners balance each other?? God im predictableTalk about a pairing you’ve stopped shipping romantically.Sonamy has sort’ve dropped off the radar for me (except in Boom and maybe in X) at least in a more serious regard. Idk how to quite get how I feel into words r i pTalk about a moment which made you question an entire ship.I was actually watching a DHT (I think thats his name idk im tired lol) Top ten abt his personal opinions on ships? Cuz I like hearing other people’s opinions and point of views!! And I mean idk his points with Sonamy were really true and while I still think Sonamy is really cute and has gotten a bit less violent in recent years, the negatives at this point are sortve outweighing the positives atm imo? So it was just kinda like ‘huh. Thats tru’Have you ever shipped something despite yourself?No..? Idk if Im exactly understanding the question but if its asking if I still shipped smth even if it was against my morals? Then a definite no, if its nasty, its nasty imoTalk about a ship you feel alone in shipping.Wonderbat fandom where r u??Is there a ship you just don’t get, but have nothing against?The only ones I can really think of are Shadilver and Sonouge?? :00 Im just curious as to like the origin or reasoning behind the ships! I love hearing people’s reasons beyond “They look nice together” yknow? HahaWhich of your ships have the best chemistry?WONDERBATWONDERBATWONDERBATWONDERBAT–Which of your ships deserve better writing?Sonamy,,,, Jaya,,, //criesDo you mostly ship canon pairings?It depends! But a lot of times I end up soHave you ever shipped a pairing before you even started watching the show/movie simply because of gifs and graphics or similar?I probably have LMAOHave you noticed a pattern in your shipping? Is there a romantic dynamic you’re more drawn to?yEAHI like the dark broody one and the lighthearted cheery one where theyre opposite but not so much that they never get along. I like ones where its like sun and moon, where they balance each other out and both bring something to the table. Where its mutual.Is there a ship you’ve shipped for most of your life?Idk man, I didnt really have ships before I was 10 so like–Does shipping come easily to you?Somewhat, I need some good and moral reasons to ship two ppl before I turn into shipping puddy–Do you need to ship something to really enjoy a movie/book/tv show/comic?No, but if there’s a rlly good ship that I enjoy in the content then it definitely boosts how much enjoyment I get out of it hahaName a couple of fandoms in which you have no ships.I can only rlly say that for rlly obscure fandoms, like Ranger’s Apprentice. There’s also the FNAF book-verseTalk about one of your favorite headcanons for a ship you love.For Sonic and Shads I read this one thing ages ago abt Sonic teaching Shadow all the meanings each flower type and color portrays so them giving each other meaningful bouquets n shit is RLLY CUTE AND I LOVE THAT KIND OF STUFF OKAY,,,,,,Share five must-read fics.UNDER THE WISTERIA TREE IS EQUAL TO FIVE MUST READS! gO READ IT! (BUT BE PREPARED FOR TEARS AND LOTS OF THEM)Name your favorite fanartist(s).uHHHH @ludwigplayingthetrombone (Their expression are so soft,,,, n sweet,,, its so fluffy n good,,,) Share your favorite fanmix for your OTP.I dont have a favorite so just go look up some Everytime we touch PMVRecommend 1-5 shipper blogs.¯\_(ツ)_/¯Do you create fanmixes/gif sets/fanart/fic/fanvids and so on for you ships?I draw,,,, every once in a blue moon,,,,Do you have a favorite trope and/or AU for your OTP?Mutual pining and dorky fluffDo you like and use ship names?Yes!!!Is there a fictional relationship you’d really want for yourself?Nah boi Im ace lolIf you could change one thing about your OTP, what would that be?More interactions,,,, pl z ,,,,(diduknow that the “Pretty handy with that bow!” vl came out on my birthday last year?? Best gift man, thanks Blizzard, love ya)
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mobianstrip · 6 years ago
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sonic forces me to analyze the game
this is by no means a full, in depth review of sonic forces. however, since im working on a Forces au i think its only fitting to talk about my personal gripes with the game. just to be clear, i dont hate sonic forces by any means! there are some really neat concepts about it that i enjoy, which ill include my thoughts on as well! though with that said, theres a lot about it that could have been dealt with better. this post is gonna be a bit long and messy, sorry!
now i cant speak for what the gameplay controls itself are like since i havent actually played it with my own hands, so my primary focus will be the story and general format of the game. everything under the cut!
ill start by saying that in hindsight, i think the general premise of the game is actually really neat (had the war framing of the plot not been so overly glorified and bland. more on that below). eggman taking over most of the world is very reminiscent to the initial circumstance of mobius in the early archie sonic publication. it seems especially reflective of the comic in the fact that sonic forces takes place on a planet setting more akin to that of Mobius than that of Sonic’s World/Earth, the difference being the lack of human beings aside from Eggman. while this does somewhat bother me for the fact that it paints an inconsistency with the setting, im also all for the planet being strictly Mobians + Eggman again tbh. the concept of sonic being on earth populated by humans, complete with a mock version of the united states, never really settled well with me. it always felt like just a means to make sonic more relatable, which is true, but not done because it made anything more interesting. a problem that then arises is that the origins of shadow and silver/blaze would be radically different or at least would need some retcon alterations to make sense...but thats a topic for another day
overall, looking past the inconsistency with the setting and its implications, i enjoy how the premise of the game feels like going back to the basics. but even the premise still has its problems...which is never a good sign, and this point practically sealed forces’s fate of inconsistency: the theme of war and how it frames the story is so, so poorly written
starting with whats presented at the beginning of the game, sonic is captured by eggman as a prisoner. if the writing had just left it at that, fine. however, the exposition goes on to say that sonic has been there for six months being tortured...and that tails has completely lost it. again id be fine with this - the theme of war is a darker one so these two events would make sense in this circumstance. however, that tension is just totally lost in a matter of a few episodes. you rescue sonic who is just as cheery and jokey as ever, somehow able to fight a boss despite being supposedly locked away and tortured for six months
of course i understand that its not like they could give sonic ptsd and make him look tortured and weak and so on - but why even mention the torture thing at all? the same problem is apparent with the first cutscene with tails. tails is hardly given enough time to seem like he has "lost it". i will say though that tails WAS given a bit more of an emotional response to work with than sonic overall. particularly when tails is about to be attacked by chaos, and he ducks his head in fear and calls for sonic to help him even though sonic isnt there - i actually enjoyed this small segment bc it does reflect some of what was said about how he reacted to sonics capture (aside from also being across the planet...for seemingly no reason except bc he "lost it" and to get him away from the main group so that classic sonic can appear)
frankly speaking from these two points alone, the games tone just feels kind of confused. its obvious the writers wanted some parts of the darker theme of war...and its also obvious that going all out wasnt gonna be an option bc of the nature of sonic as a character and franchise being about more lighthearted, easier to relate to stories about sonics heroism. which im fine with that being the case; sonic is a hero and more importantly a mascot that profits off of kids being able to relate and look up to. my issue is simply that the premise of this game makes consistent writing kind of doomed from the start if the writers are trying to appeal to both the kids AND older fans. they cant go to the lengths necessary to adequately build the narrative. cant go too dark, cant go too lighthearted, and not finding a balance between to two gives you a confused and bland story 
on that note,  i personally find the theme of war to be...uncomfortably glorified and unchecked (adding to the tone confusion and blandness). sonic forces is named so because...yknow. armed forces. armies. the whole point of the game is that theres a war going on and youre on the good guy side. i mean its not as if youre fighting against other living creatures, just infinite and eggmans robots, but still. i think what put me off the most is the first comic with the soldier cat. after they save the day, the last lines are "I'll do better. I'll be better. I'll become a real soldier and a real hero." now slap that as the tagline to a united states army corps commercial and suddenly its really...sour tasting
war is just one of those subjects that i think needs to be handled with a bit more care. i mean think about it: the primary gimmick of forces is that you get to make your own character, to be the sonic version of yourself in this world. the plot of the game is that theres a war, and your character joins the resistance to defeat eggman. this game is pretty blatantly glorifying the idea that joining in on a war can make you a REAL soldier, a REAL hero. to some kids, that might sound pretty cool. but theres no nuance to it whatsoever, nothing thought provoking on the subject. no one steps back to be like ‘its good to do good things but wars are tough and not fun, and being a hero isnt everything’. none-a that
now do i think a sonic game could get it into a childs head that they should join the army for real? no, not necessarily. i think its possible, but i think that would also be due to a larger issue of military glorification present in modern culture in general (especially in america). mostly i just find the implications at play with glorifying the theme of war in conjunction to the avatar gimmick to be in poor taste and also entirely avoidable because...
i dont think the war and army framing even had to be a thing. not only is it just so sloppily done in general, with that fact that the supposed soldier forces on the Resistance side are literally never seen on screen except for some dialogue boxes in one episode and the rest of the time only being mentioned through other characters, but i seriously think never saying the words “war” or “army” and not including literal soldiers would have worked just as well and even been the better route. they could have just been like yeah heres eggman taking over the world, heres the resistance fighters that have come together to stop him, they are opposing forces and you play as your avatar to stop eggman - and just leave it at that. it wouldve made the glorification of war less obvious and the handling of the topics at hand appear less confused, appealing to a more lighthearted tone rather than weighing it down with frankly out of place hints to a darker subject of war
finally i wanna talk about the story as it relates to how its told through the game. the plot itself is fairly standard - eggman starts war, captures sonic, takes over planet. you rescue sonic, and together you fight eggman and infinite and ultimately defeat them. thats all good and well even if its cheesy sometimes. the REAL problem is how its executed. a lot of the exposition is given not through cutscenes, but through spoken dialogue with text box subtitles over the episode select screen. and it just feels so...stiff. it doesnt feel like world building, it just feels like being forcefed information with no substance behind it
i get that fully rendered cutscenes throughout can be expensive and time consuming, but shoot id take in-game rendered cut scenes at least. (like in sa, sa2, shadow 2005...) anything that could have provided the world building with a bit more ground to stand on would have been great. sure, there are levels to traverse which look cool...but they dont provide any sense of scale, they dont tell us what the area is like, and more importantly, you never see the other characters who are supposedly on the battlefield "alongside" you in a couple episodes. the storyline from the exposition along sounds like it could be an epic journey - but the way its told with the given game mechanics (i.e.: stage-based gameplay with no open worlds to explore) leaves a lot to be desired
i feel like the stuff explained in the comics should have just been cutscenes or exposition or something to pad out the game a bit. the comics are so short anyways so why just put it in the game? maybe not the first comic about the rando soldier saving the day or w/e...but the comic with silver and knuckles fighting chaos? the comic about infinites origins? all of that could have easily been included. at LEAST the comic with shadow was part of the DLC...but even thats just so gimmicky. they provide important background to the main plot of this game so i really dont understand why it was sidelined to comics and not just included from the beginning
the tension that the exposition already fails to build up is brought down even worse when coupled with the confusing timing of the stage complete screens, where you get your completion rank and see what new character creation items you unlocked. listen, i know immediate gratification for completing the level is important and all...but i swear, having these screens between the end of a boss fight and the cutscene showing what happens to them after being defeated seriously impairs the flow of the game. maybe having it there allows for the cutscene to load up in the background to improve efficiency, but personally id prefer seeing a loading screen as the break between a boss fight and the following cutscene after it and THEN the stage complete screen to finish the sequence off. the boss fight end cutscenes arent that long anyways for the most part, so its just nonsensical to have the stage complete screen interrupt the action when theres only a two minute scene left to it
i cant stand how streamlined forces is to the point of the main plot. what happened to games that actually take the time to explain stuff, show us extra bits to the story and how they connect? and even when forces' does explain SOME stuff, its through audio/text only dialogue. nothing visually interesting, just...dialogue. and then its off to the next level. forces' feels very bare bones honestly. the story is supposed to feel big and epic but it just wasnt given enough to bring that feeling into fruition. this is probably the only thing that saves forces’ from the war glorification issue because the game simply fails so miserably at telling a compelling story due to poor writing and poor formatting that the war stuff gets lost in the mix - and thats just sad
all of this brings me to my conclusion. fuck i wish sonic forces was a better written and executed game, because i do think it could have been so cool. i really like infinite as a villain, in both his design and personality. yeah hes kind of a whiny, edgy bitch - but he had potential. and its really gonna suck if this game killed off all that potential in one fell swoop
(then again, thats why we have fan content and aus :3)
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